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已归档 - 英特尔® 实感™ 3D 扫描代码示例演示

英特尔® 实感™ 技术采用了专为提供类人感官能力而设计的摄像头,主要侧重于画面和声音。 摄像头模块包含一个彩色摄像头和一个景深摄像头、一个用于同景深摄像头配合使用的红外线激光发射器,以及两个用于语音识别的麦克风。

Автор: Bryan B. (Intel) Последнее обновление: 08.11.2017 - 16:09
Article

Archived - Coding for 2 at Once - Intel RealSense User Facing Cameras

Making applications with Intel RealSense technology compatible with multiple generations of Intel RealSense 3D Cameras (F200 and SR300)
Автор: Последнее обновление: 30.05.2018 - 07:00
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Archived - Intel® RealSense™ SDK Changes for User-Facing Cameras

The Intel® RealSense™ SDK has been discontinued. No ongoing support or updates will be available.

Автор: Последнее обновление: 30.05.2018 - 07:00
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对 Global Game Jam 开发人员 Yogyakarta 的采访: 在 48 小时内创建英特尔实感游戏

我在 2016 年 1 月参加了 Global Game Jam 2016,担当

Автор: Aulia F. (Blackbelt) Последнее обновление: 30.05.2018 - 07:00
Article

Archived - Create a Virtual Joystick Using the Intel® RealSense™ SDK Hand Cursor Module

This article provides sample code and instructions for creating a virtual joystick app that incorporates the new Hand Cursor Module in the Intel® RealSense™ SDK and a third-party virtual joystick device driver called vJoy*. Build it yourself - everything you need is here!
Автор: Bryan B. (Intel) Последнее обновление: 13.12.2018 - 14:15
Article

Archived - Best Coding Practices & Tips - Intel® RealSense™ based applications

Tips and best practices for writing applications featuring Intel® RealSense™ technology.
Автор: Последнее обновление: 30.05.2018 - 07:00
Article

Archived - Introducing the Intel® RealSense™ Camera SR300

The Intel® RealSense™ camera SR300 is the latest front-facing camera in our product lineup. Intel has added a number of new features and significant improvements to the SR300 over the first-generation Intel® RealSense™ camera F200, including improved depth range, dynamic motion capture with higher quality depth data, decreased power consumption, and increased middleware quality and robustness.
Автор: Nhuy L. (Intel) Последнее обновление: 13.12.2018 - 14:15
Article

Archived - Face Tracking with JavaScript* and the Intel® RealSense™ SDK

This article shows how to use the Intel RealSense SDK's face tracking functionality to gather the bounding box and nose point data of a user, for potential control and/or in-game avatar application (for example, using the nose to target, the player’s head essentially becomes the joystick, or having the player’s character in-game reflect their movement capitalizes on the atypical interface to...
Автор: Последнее обновление: 30.05.2018 - 07:00
Article

已归档 - 使用英特尔® 实感™ SDK 手标模块创建虚拟摇杆

英特尔 实感 SDK. This article provides sample code and instructions for creating a virtual joystick app that incorporates the new Hand Cursor Module in the Intel® RealSense™ SDK and a third-party virtual joystick device driver called vJoy*. Build it yourself - everything you need is here!
Автор: Bryan B. (Intel) Последнее обновление: 30.05.2018 - 07:00
Article

Archived - Selling your Intel® RealSense™ Apps

So you have created an Intel® RealSense™ app that you are ready to share with the world and possibly monetize, or maybe your app is still in the idea stage. There are several places where you can sell and share your app and even get user feedback on it starting from the concept stage. This article describes available resources.
Автор: Foster, Whitney (Intel) Последнее обновление: 15.01.2019 - 16:43