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Solitude and Zombies: Waking up to a New Gaming Industry

 

Автор: Roger Chandler (Intel) Последнее обновление: 11.06.2019 - 21:22
Блоги

Did Ars Technica forget the developer ecosystem in its Win 8 article

Earlier this week I was forwarded and article from

Автор: Bob Duffy (Intel) Последнее обновление: 15.01.2019 - 15:40
Article

Touch friendly control Buttons - Bubbles 2

In the first article of this series, we talked about creating enhanced applications to make them touch friendly,

Автор: Sulamita G. (Intel) Последнее обновление: 23.06.2019 - 18:50
Article

Ultrabook™ Feature Compatibility Matrix for Windows* 8 Development

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Автор: Gael H. (Blackbelt) Последнее обновление: 20.12.2018 - 09:50
Article

Designing for Ultrabook™ Devices and Touch-enabled Desktop Applications

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Автор: админ Последнее обновление: 12.12.2018 - 19:34
Блоги

App Usability Guidelines from a User Perspective

A fantastic UX article from Wendy, with great insights on usability. I would recommend this to anyone who wants a solid grounding in considering the users's perspective.
Автор: Wendy B. (Intel) Последнее обновление: 09.03.2019 - 14:40
Article

Deforming Terrain Through Touch

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Download Deforming Terrain Through Touch [PDF 888KB]

Автор: админ Последнее обновление: 20.12.2018 - 09:48
Article

Mouse / Touch Mode Detection on Windows® 10 and Windows* 8

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Автор: Seung-Woo Kim (Intel) Последнее обновление: 20.12.2018 - 09:48
Блоги

Avoid the PC nomenclature cliff! Get ready for the next gen of PCs!

On a weekly basis I see or read some sort of craziness around what a PC is.   Seems pretty simple right?  After all...

Автор: Последнее обновление: 11.03.2019 - 00:10
Article

Creating a First-Class Touch Interface for Defense Grid: The Awakening

Defense Grid: The Awakening is a tower-defense style strategy game on PC and other gaming platforms. Hidden Path Entertainment*, the developer of Defense Grid, worked with Intel® Corporation to add a full touch-based interface to the game that ran well on Ultrabook™ PCs and Windows*-capable tablets. This article details the approach Hidden Path took to implement touch, and calls out relevant...
Автор: Последнее обновление: 20.12.2018 - 09:48