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Article

Intel® IPP - Library dependencies by domain

IPP demain dependencies.
Автор: админ Последнее обновление: 31.07.2019 - 14:30
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The Future of Gaming Certification Programs

Hi Everyone,

Автор: Последнее обновление: 05.03.2019 - 23:10
Article

GPU-Quicksort in OpenCL 2.0: Nested Parallelism and Work-Group Scan Functions

Introduction A Brief History of Quicksort
Автор: Robert Ioffe (Intel) Последнее обновление: 19.11.2019 - 13:39
Article

Sierpiński Carpet in OpenCL* 2.0

We demonstrate how to create a Sierpinski Carpet in OpenCL* 2.0

Автор: Robert Ioffe (Intel) Последнее обновление: 20.11.2019 - 07:28
Блоги

MeowJS - A Web Performance Optimizer

Автор: Последнее обновление: 23.10.2018 - 12:10
Article

Intel Resources for Game Developers

Intel® HD Graphics and Intel® Iris™ and Iris™ Pro Graphics parts are some of the most commonly used graphics solutions in PCs worldwide. By following the advice on these pages and using the tools we provide, you'll ensure that your game is able to be enjoyed by millions of gamers. We want you to be successful
Автор: Последнее обновление: 06.07.2019 - 20:30
Article

OpenCL 2.0 中的 GPU-Quicksort: 嵌套并行性和工作组扫描函数

简介
Автор: Robert Ioffe (Intel) Последнее обновление: 31.05.2019 - 14:20
Article

Using OpenCL™ 2.0 Read-Write Images

While Image convolution is not as effective with the new Read-Write images functionality, any image processing technique that needs be done in place may benefit from the Read-Write images. One example of a process that could be used effectively is image composition. In OpenCL 1.2 and earlier, images were qualified with the “__read_only” and __write_only” qualifiers. In the OpenCL 2.0, images can...
Автор: Последнее обновление: 19.11.2019 - 14:05
Блоги

MICRO48-Tutorial on Intel® Processor Graphics: Architecture and Programming

In this tutorial, we will give an in-depth presentation of the architecture and micro-architecture of the media and graphics accelerator. We will explain the tradeoff between general purpose compute and hardware fixed functions. We will discuss the advantages and disadvantages of on-die integration. We will present the various programming models that are supported. We will present some...
Автор: Последнее обновление: 04.07.2019 - 17:22
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Intel® Graphics Performance Analyzers 2015 R4 for Ubuntu* Host

Автор: Последнее обновление: 24.01.2018 - 12:12