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Article

Designing the Framework of a Parallel Game Engine

How to Get the Most Out of a Multi-Core CPU with Your Game Engine
Автор: Последнее обновление: 12.12.2018 - 18:00
Блоги

Posted notes from "Multithreading and VFX" SIGGRAPH class

We taught a class on "Multithreading and VFX" on July 24 at SIGGRAPH 2013.

Автор: James R. (Blackbelt) Последнее обновление: 31.12.2018 - 15:00
Видео

Maximize Graphics Processor Compute Power for General Purpose Computing

We’ll examine how the C++ offload compiler enables you to fully utilize Intel® processors through easy access to the GPGPU capabilities of Intel® graphics technology.

Автор: админ Последнее обновление: 12.12.2018 - 18:08
Article

游戏行业的人工智能设计(第一部分)

The gaming industry has seen great strides in game complexity recently. Game developers are challenged to create increasingly compelling games. This series explores important Artificial Intelligence (AI) concepts and how to optimize them for multi-core.
Автор: админ Последнее обновление: 12.12.2018 - 18:00
Article

游戏行业的人工智能设计(第二部分)

Designing AI for Games. Intelligent agents need to identify points of interest in the game world. This article shows how to identify and optimize points of interest and provides ways of organizing them for multi-threading.
Автор: админ Последнее обновление: 12.12.2018 - 18:00
Article

Use SIMD Data Layout Templates (SDLT) Efficiently in Animation

Improve your vectorization project using techniques and methodologies from Intel.
Автор: Последнее обновление: 25.03.2019 - 11:40
Видео

利用英特尔可视计算工具更快地开发令人赞叹的应用

通过开发令人振奋的新型应用探索英特尔®实感™技术。我们将演示如何拓展市场创新和开发各种应用,让其自身在行业中脱颖而出。利用英特尔®实感™软件开发工具包(SDK)及英特尔三维摄像头,我们将为游戏和应用打造直观、互动和沉浸感体验。

Автор: Wei D. (Intel) Последнее обновление: 28.01.2019 - 00:14
Article

Tencent* Uses Machine Learning for In-Game Purchase Recommendation System on Intel® Xeon® Processors

To enhance the online gaming user experience, Tencent uses an in-game purchase recommendation system employing the machine learning method to help users decide what equipment they would want to buy within their games. Tencent machine learning engine uses DGEMM6 extensively in its module to compute the coefficients for the logistic regression machine learning algorithm.
Автор: Nguyen, Khang T (Intel) Последнее обновление: 09.05.2019 - 13:08
Article

借助 SIMD 数据布局模板和数据预处理提高 SIMD 在动画中的使用效率

In this paper, we walk through a 3D Animation algorithm example and describe some techniques and methodologies that may benefit your next vectorization endeavors. We also integrate the algorithm with SIMD Data Layout Templates (SDLT), which is a feature of Intel® C++ Compiler, to improve data layout and SIMD efficiency. Includes code sample.
Автор: Последнее обновление: 25.03.2019 - 11:40
Article

How Embree Delivers Uncompromising Photorealism

Rendering is a computationally demanding task, involving calculations for many millions of rays as they travel through the scene and interact with the materials on every surface..Corona Renderer uses Embree ray tracing kernels to carry out the intensive computations necessary in rendering.
Автор: админ Последнее обновление: 02.08.2019 - 17:30