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TouchDesigner / Interview with Jarrett Smith and Ben Voigt

Автор: Audri Phillips Последнее обновление: 03.07.2019 - 20:08
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The Core Software Strategy - 9 Years Old and Still True!

I can safely predict that if you are a developer, you are looking for ways to get your job done faster. Get working code quicker, find bugs faster, take advantage of new technologies and get working performance as smoothly as possible. This is why the saying "steal with pride" comes up --it's a well-worn technique to borrow or adopt code where you can. (Of course, I'm not saying you would commit...
Автор: David S. (Blackbelt) Последнее обновление: 23.06.2019 - 19:10
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Top Ten Intel® Software Developer Stories | April

April showers bring you Python* code samples, a recap of GDC, machine learning in retail and an update to Intel® Threading Building Blocks. Read on!
Автор: Carman, Vicky (Intel) Последнее обновление: 21.06.2019 - 15:53
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August 2017 Update: Intel Developers and Innovators

Intel® Developers and Innovators were busy over the last month! Here’s an update on what the Intel® Software Innovators, Intel® Black Belt Software Developers, and Intel® Student Ambassadors were up to around the globe.
Автор: Warner, Elizabeth (Intel) Последнее обновление: 03.07.2019 - 18:50
Article

Code Sample: Color Match Game

This Color Match Game application is part of a series of how-to Internet of Things (IoT) code sample exercises using the Intel® IoT Developer Kit, and a compatible Intel® IoT Platform cloud platforms, APIs, and other technologies.
Автор: админ Последнее обновление: 23.06.2019 - 22:00
Article

Explore Unity Technologies ML-Agents* Exclusively on Intel® Architecture

This article describes how to install and run Unity Technologies ML-Agents* in CPU-only environments.
Автор: Bryan B. (Intel) Последнее обновление: 05.07.2019 - 18:54
Article

Get Started With Unity* Machine Learning Using Intel® Distribution for Python* (Part 1)

This article will show game developers how to use reinforcement learning to create better artificial intelligence (AI) behavior. Using Intel® Distribution for Python—an improved version of the popular object-oriented, high-level programming language—readers will glean how to train pre-existing machine-language (ML) agents to learn and adapt. In this scenario, we will use Intel® Optimization for...
Автор: Manisha B. Последнее обновление: 31.12.2018 - 14:00
Article

Game Dev with Unity* ML-Agents and Intel® Optimized Python* (Part Two)

In the final part of this two-part series on machine learning with Unity* ML-Agents, we will dig deeper into the architecture and create an ML-Agent from scratch. Before training, we will inspect the files that require parameters for machine learning to proceed. Finally, we will train the agent using Intel® optimized Python* and show how the completed system works.
Автор: Manisha B. Последнее обновление: 10.09.2018 - 14:48
Article

Race Real Go-Karts in Virtual Reality with the Intel® NUC

The 4x4-inch Intel NUC is a prime example of how an innovative project in unexpected fields in entertainment and gaming industry can become a reality
Автор: Amaral, Adam Последнее обновление: 30.05.2019 - 16:55
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Top Ten Intel Software Developer Stories | July

Check out the new commercial IoT website, find out more about Embree ray tracing, and read about a long-lived game studio.
Автор: Carman, Vicky (Intel) Последнее обновление: 30.09.2019 - 16:50