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Article

Real-Time Deep Ocean Simulation on Multi-Threaded Architectures

Real-Time Deep Ocean Simulation on Multi-Threaded Architectures
Автор: Adam Lake (Intel) Последнее обновление: 03.05.2019 - 16:02
Article

Intel® Graphics Media Accelerator Profiler v2.1

Introduction
Автор: Последнее обновление: 24.01.2018 - 12:12
Article

Achieving Performance: An Approach to Optimizing a Game Engine

by Will Damon

Автор: Последнее обновление: 24.01.2018 - 12:12
Article

Intel Graphics Media Accelerator Developer's Guide

Latest Intel Graphics Developer's Guide
Автор: админ Последнее обновление: 24.01.2018 - 12:12
Article

Intel® IPP - Library dependencies by domain

IPP demain dependencies.
Автор: админ Последнее обновление: 31.07.2019 - 14:30
Блоги

What’s New in Intel® Threading Building Blocks 3.0

After much hard work, extensive debate, prioritization, and efforts to eke out the last few percentages of performance gains, Intel® Threading Building Blocks (Intel® TBB) version 3.0 has arrived!

Автор: Terry Wilmarth (Intel) Последнее обновление: 01.08.2019 - 09:30
Article

Building POV-Ray* with Intel® C++ Compiler

Introduction Version information
Автор: Jennifer J. (Blackbelt) Последнее обновление: 27.03.2019 - 11:11
Article

Download Optimizing with Intel® TBB

Sample code for "Optimizing with TBB" download page
Автор: админ Последнее обновление: 01.08.2019 - 09:30
Article

Intel® Visual Adrenaline Registration Complete

Автор: админ Последнее обновление: 24.01.2018 - 12:12
Article

How Special Silicon Facilitates Parallel Arithmetic

SIMD (for single instruction, multiple data) enables one arithmetic instruction to be performed across multiple data items simultaneously. This article lightly touches on the advantages of SIMD for parallel applications.
Автор: Последнее обновление: 24.01.2018 - 12:12