Intel Graphics Media Accelerator Developer's Guide

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Latest Intel Graphics Developer's Guide Last updated on 14.08.2012 - 10:08

Intel® Visual Adrenaline Registration Complete

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Last updated on 29.01.2013 - 22:57

Intel® GPA Tip: Maximizing metrics accuracy when running Intel® Graphics Performance Analyzers

Authored by Neal Pierman (Intel)
This article provides tips and tricks to help you maximize the accuracy of graphics metrics obtained when using Intel® Graphics Performance Analyzers (Intel® GPA) to optimize your game. Last updated on 08.08.2013 - 14:42

Intel® GPA Troubleshooting Tip: Upgrade your graphics drivers and/or BIOS

Authored by Neal Pierman (Intel)
Having trouble getting Intel® Graphics Performance Analyzers (Intel® GPA) to run? If this is the case, upgrade your graphics drivers and obtain the latest BIOS from your vendor. Last updated on 17.11.2014 - 08:42

Intel® GPA Troubleshooting Tip: Disable anti-virus or firewall software

Authored by Neal Pierman (Intel)
Anti-virus or firewall software can interfere with the operation of Intel® Graphics Performance Analyzers (Intel® GPA). This article describes the issue and ways to workaround the problem. Last updated on 08.08.2013 - 14:37

Optimizing Kingsoft's JX3 Online* Using Intel® Graphics Performance Analyzers

Authored by 郭胜 (Intel)
Kingsoft made extensive use of Intel® Graphics Performance Analyzers (Intel® GPA) to craft their latest release of JX3 Online*, a 3D MMORPG. This article describes the steps Kingsoft used that led to a measured 2.1x increase in frames per second. Last updated on 08.08.2013 - 13:24

Becoming More Godlike: How Demigod* Appeased the Masses with Intel® Graphics Performance Analyzers

Authored by Ganesh Kumar (Intel)
This article looks at optimizing Gas Powered Games' Demigod using Intel® Graphics Performance Analyzers (Intel® GPA), a utility for analyzing graphics performance on Intel® Graphics Media Accelerator Series 4 and other supported Intel Graphics chipsets. Last updated on 08.08.2013 - 13:26

Updated Tools Spice Up New Ghostbusters* Game

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Terminal Reality used the popular Intel® Graphics Performance Analyzers (Intel® GPA) to optimize the newest Ghostbusters game. Intel’s tools helped identify a performance bottleneck so the game could be optimized for desktops and laptops. Last updated on 08.08.2013 - 13:29

Optimizing S.T.A.L.K.E.R.: Call of Pripyat with Intel® Graphics Performance Analyzers

Authored by Philipp Gerasimov (Intel)
GSC Game World is one of the leading game development studios in Eastern Europe. GSC's programmers used Intel GPA to optimize S.T.A.L.K.E.R.: Call of Pripyat. This article discusses specific methods GSC used to identify bottlenecks and optimize the game. Last updated on 08.08.2013 - 13:36