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Intel Aids Search for Lost DaVinci Masterpiece

In the Palazzo Vecchio in Florence, Italy, a feverish search occurs seemingly in slow motion.

Автор: Randi Rost (Intel) Последнее обновление: 20.03.2019 - 12:25
Article

Real-Time Texture Streaming & Decompression

Introduction
Автор: админ Последнее обновление: 24.01.2018 - 12:12
Article

Architecture of a Real-Time Ray-Tracer

Jacco Bikker, NHTV University of Applied Sciences, Breda, The Netherlands

Автор: Последнее обновление: 03.05.2019 - 15:34
Article

Real-Time Deep Ocean Simulation on Multi-Threaded Architectures

Real-Time Deep Ocean Simulation on Multi-Threaded Architectures
Автор: Adam Lake (Intel) Последнее обновление: 03.05.2019 - 16:02
Article

Simulation without a Simulator

by Sergey N. Zheltov and Stanislav V. Bratanov

Автор: Sergey Zheltov (Intel) Последнее обновление: 24.01.2018 - 12:12
Article

Multi-threaded Rendering and Physics Simulation

by Rajshree Chabukswar, Adam T. Lake, and Mary R. Lee, Intel® Software Solutions Group

Автор: Adam Lake (Intel) Последнее обновление: 03.05.2019 - 14:19
Article

Intel® Threading Tools Boost Performance for CPU Cycle-Hungry Digital Artists

by Geoff Koch

Introduction

Intel® Threading Tools help Autodesk optimize its Maya* digital software. Find out more in this case study.

Автор: Последнее обновление: 31.12.2018 - 14:00
Article

Threaded Cross-Platform Game Development

Parallel execution is key to achieving high performance gaming on modern processors, which are increasingly moving to multi-core.
Автор: Последнее обновление: 24.01.2018 - 12:12
Article

The Inner Game of Concurrency Programming: Optimizing for Intel's Dual Cores

While there are a variety of methods used to simulate fluid motion, most of them involve algorithms that are computationally intensive and run sequentially over a number of frames to produce an animated result. For this reason the performance of a given algorithm, in addition to its visual characteristics, is a critical factor in how useful the algorithm may be as an artistic tool.
Автор: админ Последнее обновление: 24.01.2018 - 12:12
Article

Artificial Neural Nets and Hyper-Threading Technology

by Chuck Desylva

Автор: Последнее обновление: 24.01.2018 - 12:12