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Porting Existing Game Engines to Metro

Introduction.

Автор: steve-hughes (Intel) Последнее обновление: 09.05.2019 - 22:30
Article

A Collection of Examples of 64-bit Errors in Real Programs

This article is the most complete collection of examples of 64-bit errors in the C and C++ languages. The article is intended for Windows-application developers who use Visual C++, however, it will be useful for other programmers as well.
Автор: Andrey Karpov (Blackbelt) Последнее обновление: 01.06.2017 - 11:17
Article

Porting Android* Touch to Windows* 8 UI (C#)

By David Medawar

Porting Android* Touch to Windows* 8 UI (C#)

Автор: Последнее обновление: 09.05.2019 - 13:00
Article

Porting Android* Apps to Windows 8* - Overview

Porting Android* Apps to Windows 8* - Overview (PDF 797 KB)

Автор: Emani, Ashok (Intel) Последнее обновление: 09.05.2019 - 13:00
Article

Porting Windows 7* Applications to Windows 8* Store Apps

Porting Windows 7* Applications to Windows 8* Store Apps (PDF 443KB)

Автор: Последнее обновление: 20.12.2018 - 09:48
Article

Porting Win32 Apps to Windows* 8 Desktop

Abstract
Автор: Последнее обновление: 20.12.2018 - 09:48
Блоги

Exploring Intel® Transactional Synchronization Extensions with Intel® Software Development Emulator

Intel® Transactional Synchronization Extensions (Intel® TSX) is perhaps one of the most non-trivial extensions of instruction set architecture introduced in the 4th generation Intel® Cor

Автор: Roman Dementiev (Intel) Последнее обновление: 06.07.2019 - 17:00
Блоги

Intel for Android* Developers Learning Series Landing Page

This is an online version of Intel Press Book: An Introduction... Intel for Android* Developers.

Автор: Tao Wang (Intel) Последнее обновление: 09.05.2019 - 21:50
Article

Element-wise Alignment Requirements for Data Accesses to be ABI-Compliant on the Intel® MIC Architecture

 

Compiler Methodology for Intel® MIC Architecture

Автор: Rakesh Krishnaiyer (Intel) Последнее обновление: 21.03.2019 - 12:08
Article

Porting OpenGL* Games to Android* on Intel® Atom™ Processors (part 1)

Great opportunity exists in porting games and other applications that make extensive use of 3D graphics through OpenGL standards to Google Android devices, including those built on the Intel® Atom™

Автор: админ Последнее обновление: 24.01.2018 - 12:12