Selected graduate and PhD students can get access to newly optimized frameworks and technologies, training, and technical resources.
Optimizing graphics for Intel® Core™ processors as well as Intel® Atom™ processors is rapidly becoming a strategic imperative for game developers. This article describes how Funcom developed LEGO* Minifigures Online (LMO)to provide exceptional graphical experiences and improved battery life on both platforms.
Intel is working to extend Photoshop to take advantage of the latest image compression methods (BCn/DXT) via plugin. The purpose of this plugin is to provide a tool for artists to access superior compression results at optimized compression speeds within Photoshop.
This series of two articles discusses how data and memory layout affect performance and suggests specific steps to improve software performance. The basic steps shown in these two articles can yield significant performance gains. These two articles are designed at an intermediate level. It is assumed the reader desires to optimize software performance using common C, C++ and Fortran* programming...
This past week, Intel announced its membership in the Alliance for Open Media. And with that, we reinforce our commitment to open formats and announce our efforts for delivering the next generation of video coding tools. With founding partners Amazon, Cisco, Google, Intel, Microsoft, Mozilla, and Netflix, the Alliance for Open Media is collaborating to develop the next generation video formats...
When you start to optimize a game, first determine where the application bottleneck is. Intel GPA can help you do this with some powerful analytic tools.If your game is CPU bound, then Intel VTune Amplifier is a helpful tool. If your game is GPU bound, then you can find more detail using Intel GPA.To fix GPU bottlenecks, you can try to find an efficient way of reducing draw calls, polygon count,...
1. Abstract2. Introduction
Пошаговое руководство по повышению производительности приложения