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Instead, please use the Intel GPA Planet Blue Forum or the Planet Blue Wiki for any questions, issues, or discussion about the Intel GPA product.
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applications that are started through Intel GPA Monitor (2014 R2) seem to crash when capturing a frame when it has a draw call that writes to a unordered access view (UAV) of a structured buffer (DirectX 11). Draw calls that only read from these buffers seem to not crash. Tested by capturing a Frame from the exact same scene without the Pass that renders to the structured buffer.
I got an error when I opened a captured frame with Frame Analyzer.
The error is "Open returned an error: FILE_OPEN_FAILED" when Frame Analyzer shown its status as "Starting Player on Device".
The frame is captured from android device samsung galaxy note GT-N8013 and android version is 4.1.2. Frame those captured from PC DX11 works well.
GPA Moniter "About" Information attached below and I attached the frame file also.
I can't find any download links about intel GPA tool for Linux OS GPU workload analyzing?
Only for Android analyzing but install on Ubuntu.
We'd like to develop video transcoder on Ubuntu by using Intel Media SDK Linux server, and run multiple transcoders simultaneously. So we'd like to know the limitation of GPU. Does Intel GPA support Linux OS GPU workload analyzing?
When I captured one frame and analyze it in Frame Analyzer Tool, I can view DXT1/DXT5 and other dds format texture on Texture tab. But AIT1 and ATI2 format are displayed as binary data array. As AIT1 and AIT2 dds texture format are widely used in D3D9 games, will GPA support its viewer(display as normal texture view, such as DXT1) in the future?
Thanks a lot!
Recently the Intel GPA product was updated to include a new version of the Intel GPA Platform Analyzer product.
Unfortunately, it was unclear to many customer how to switch from the old version of the tool to the new version. Therefore, we have written an article that describes the new product features in more detail specifically for users of the old version -- this article can be found here.
I have just started learning more about Intel XDK. I am loving it and Connie Brodie's lesson was brilliant. Unfortunately she is missing just one video on how to release that app on google play, how does one create an icon that’s linked to the whole app. So that when users download and install the app they get the icon automatically?
Thanks Connie your tutorials are the best and very good. Keep it up.
Software developers by the thousands visited the Intel Software booth at the sold-out Microsoft Build conference April 2 – 4 in San Francisco’s Moscone Center. They were able to learn about how the Intel® Developer Zone provides world-class knowledge, tools and support for Windows 8 cross platform apps.
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