game development

Entrevistas en video: Innovadores de Software de Intel® en la GDC 2015

La GDC (Conferencia de Desarrolladores de Juegos) tuvo lugar entre el 2 y el 6 de marzo en el Centro Moscone de San Francisco. Fue un acontecimiento fabuloso en el cual programadores, productores, diseñadores de juegos, altos empleados y gente de diversas otras funciones se reunieron para hablar sobre juegos, su desarrollo y el futuro de este ramo.

Code Samples for Detection of System GPU, Battery Mode, and Windows* 8 On-screen Keyboard in Unity*

Download the Intel® Toolkit from the Unity* Asset Store for code samples to help you display Windows native mode touch and touch feedback visuals, use the on-screen keyboard in Windows* 8 with Unity*, and find the device's current battery mode and its GPU type.
  • Разработчики
  • Разработка игр
  • Unity
  • Начинающий
  • Средний
  • unity
  • Unity Asset.
  • Intel Toolkit
  • game development
  • GameDev
  • Code sample
  • detect gpu
  • battery mode
  • windows on-screen keyboard
  • Разработка игр
  • Video Interviews - Intel® Software Innovators at GDC 2015

    GDC (Game Developers Conference) happened March 2-6, at Moscone Center in San Francisco. This was an amazing event where game programmers, producers, game designers, executives, and many more all gathered to talk about games, game development, and the future of the gaming industry.

    Intel® Software Innovators at GDC 2015

    The world’s largest game developer conference is next week, March 2-6, at Moscone Center in San Francisco. The Game Developers Conference is an amazing event where game programmers, producers, game designers, executives, and many more all gather to talk about games and the future of the gaming industry.

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