flash

Animation for Flash Games (part 1): Sprite Creation for the Animator

Adobe* Flash* is a powerful animation tool. Using Flash to animate games takes a special touch as the animations need to be functional in a game engine. Part 1 of this series shows how to create animated sprites in Flash.
  • animation
  • flash
  • visual computing
  • artistanimator
  • animation tutorial
  • Графика
  • Integrating 3D Image Sequences into Flash

    Adobe Flash* is used in numerous applications, from online streaming of video and audio to creating sophisticated Web site and gaming experiences for netbooks and PCs. This article shows how to integrate 3D image sequences into your animated projects.
  • Adobe
  • flash
  • visual computing
  • artistanimator
  • 3D art
  • 3D animation
  • Adobe Flash
  • 3D image
  • Графика
  • Разработка игр
  • Animation for Flash Games (part 2): Sprite Manipulation for the Scripter

    This article shows Flash game developers how to manipulate animated sprites for use in Flash* games. Flash was recently updated to make it more efficient for mobile devices and netbooks. This article uses a sprite to create a simple platform game engine.
  • artist
  • animation
  • flash
  • visual computing
  • artistanimator
  • animation tutorial
  • animation techniques
  • Adobe Flash
  • sprite
  • animation control
  • animation script
  • Графика
  • Image Sequences or Vector Art in the Development of Flash* Games and Virtual Worlds?

    This article covers the numerous reasons why artists & developers would use an image or image sequence as opposed to vector art as it relates to Flash games and virtual world development.
  • flash
  • visual computing
  • artistanimator
  • Adobe Flash
  • raster images
  • vector images
  • image sequence
  • vector art
  • Разработка игр
  • Графика
  • Снова одноядерность

    Коллеги, я сегодня видел Стива Балмера (два раза), и еще усердно готовлюсь к отлету на INTEL SOLUTIONS SUMMIT 2009, который пройдет 22-го апреля в Праге. Но в выходные потратил несколько часов на поиски альтернативного конвертера видео в Flash, потому что уже "воспетый" продукт Moyea после установки на Windows Vista очередной порции апдейтов перестал воспринимать звуковые дорожки.

    Debugger assisted flashing for Intel® Atom™ Processor based platforms

    With the Intel® C++ Software Development Tool Suite for Linux* OS Supporting Mobile Internet Devices (http://www.intel.com/software/products/mid) comes a capability built into the Intel® C++ JTAG Debugger that allows to download and burn images into target-device FLASH memory (BIOS / Firmware) without removing the chip. This is available through a debugger plugin shared object that allows you to burn images into the target-device FLASH memory from within the debugger GUI.

    AIR and Flash Performance on Moblin

    At Adobe MAX in November, Sean Christmann from effectiveui gave a fantastic presentation on Flash and AIR application performance. The typical view of performance optimization when dealing with any runtime is that the runtime is responsible for being fast, and there isn't much that content or applications can do to help. Sean blasted that misconception in short order.

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