ultrabook

Ultimate Coder Challenge: Sixense Studios - Week 6

Hey everyone, chip from Sixense reporting in once again.  Wow, I am beat.  Two days after GDC and my feet are still throbbing.  I slept most of Saturday away and now here I am wide awake on on Sunday night with a messed-up sleep schedule.  This seems like as good a time as any to write our blog post.  At least by writing it now, I can sleep in a bit longer tomorrow. 

Wargame: European Escalation – Performance and Touch Case Study

Eugen Systems* and Intel worked together so that Wargame: European Escalation looks and runs great on Intel® platforms. We used Intel® Graphics Performance Analyzers (Intel® GPA) to quickly find graphics bottlenecks and let engineers at both companies try out fixes in the game. After identifying the bottlenecks, Eugen Systems added level of detail (LOD) support to the vegetation and grass, and sped up the shadow code. Now the game runs 1.3x faster, and no longer has low frame rates on close zoom.
  • Разработчики
  • Microsoft Windows* 8
  • Windows*
  • Анализаторы производительности графики Intel®
  • ultrabook
  • Eugen Systems
  • wargame
  • Графика
  • Microsoft Windows* 8 Desktop
  • Сенсорные интерфейсы
  • Digital Meets Organic: The Promise of Perceptual Computing

    Tom Cruise and “Minority Report”, or Tony Stark and “Iron Man” – that’s what most people think of when you bring up the phrase “perceptual computing”.  Imagine controlling your computer merely by using your voice or a wave of your hand, rather than a mouse, a keyboard, or even a touchscreen.

    Creating a First-Class Touch Interface for Defense Grid: The Awakening

    Defense Grid: The Awakening is a tower-defense style strategy game on PC and other gaming platforms. Hidden Path Entertainment*, the developer of Defense Grid, worked with Intel® Corporation to add a full touch-based interface to the game that ran well on Ultrabook™ PCs and Windows*-capable tablets. This article details the approach Hidden Path took to implement touch, and calls out relevant challenges for those seeking to add a touch-based interface to their games.
  • Разработчики
  • Microsoft Windows* 8
  • Интерфейс взаимодействия с пользователем
  • Windows*
  • ultrabook
  • defense style strategy game
  • Hidden Path Entertainment*
  • developer of Defense Grid
  • Графика
  • Сенсорные интерфейсы
  • Опыт пользователя и дизайн
  • Ultimate Coder Challenge: Sixense Studios - Week 5

    Come together (Right now)

    Well this week has been really really cool.  Why?  Because all the pieces are finally starting to come together, and what we’re seeing is super exciting.  But rather than tell you about it, we thought we’d just show you:

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