Unity

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An Intel® RealSense™ Technology–Driven First-Person Controller in Unity* 3D

In this first article of a three-part series, I use the hand tracking algorithm in the Intel® RealSense™ Software Development Kit (SDK) to control the position and LookAt of a Unity* 3D first-person controller (FPC).
  • Разработчики
  • Microsoft Windows* 8
  • Технология Intel® RealSense™
  • Unity
  • Средний
  • Intel® RealSense™ SDK
  • Технология Intel® RealSense™
  • Intel RealSense
  • Gesture tracking
  • Unity 3D
  • first person controller
  • unity
  • Unity* Native X86 Support Shines for Square Enix’s Hitman GO*

    By Cristiano Ferreira and Joseph Wells

    Unity* is making native x86 app support easy with its latest 4.6 release. Square Enix quickly saw the benefits of supporting native x86 on Android, with their Hitman GO* release developers achieved a 31.2% faster game load time to gameplay simply by enabling Unity native x86 support 1.

  • Разработчики
  • Android*
  • Android*
  • Разработка игр
  • Unity
  • Начинающий
  • Средний
  • Hitman GO
  • unity
  • Unity x86 native
  • Разработка игр
  • Подписаться на Unity