Graduated as Electronic Engineer, I explored languages beyong assembler and C/C++ and got interested in game AI. With absolutely no experience in game development I started learning on my own the hard way with open source development tools. I learned from 3D design and animation, to game development from scratch.
While in the learning process, I did programming jobs that increased my knowledge and got me back into game making. So at nights and weekends I got into game development while I was working as a Software Analist.
I now work at baKno games as a game and tools developer and I'm staying :)
Game engines: Dark Basic, Irrlicht, Ogre, Panda3D, Game Maker, JMonkeyEngine