Intel® Perceptual Computing Showcase


Zhongqian Su

The application exhibits the rich contents of an encyclopedia, by means of the technology of augmented reality and Intel PerC SDK. 3D models and animations are mixed together with video from real world, which provides the users a brand new way of interaction with virtual world. Users can interact with virtual objects by body movements, hand gestures, voice and touch. This great experience of digital exploration through an encyclopedia takes the children to the appealing unknown world. The app demo uses augmented reality to show how a dinosaur grows, and leverage Intel PerC SDK functions to allow the user to interact with the 3D objects in more natural methods of touch and hand gestures.

Tools and Technology

  • Unity3D is used to render the 3D scene and develop the app logic
  • 3DMax to create the 3D models.

Development Tools

  • Unity3D
  • C# language
  • Intel PerC SDK Unity3D plugin
  • Proprietary Augmented Reality plugin for Unity3D