Intel® Perceptual Computing Showcase


Lee Bamber
United Kingdom

This is a fast action 3D game where you must dodge a variety of objects as they are hurled in your direction. The longer you can survive the increasingly rapid bombardment, the higher your score! The app is entirely hands-free once launched from the OS. The user will be asked to perform hand gestures to initiate a new game, then go through a quick and easy calibration step to ensure the game is configured for the new gamer and finally the game will launch, again using hands free controls to navigate the game. It uses depth data from the SDK to determine the required input signals from the user, using a technique called Body Mass Tracking.

Tools and Technology

  • Paint Shop Pro
  • Notepad

Development Tools

  • Dark Basic Pro
  • Visual Studio C++ 2010