Flight Simulator with gesture control. The game tells a story of a stolen astronaut which will run from alien captivity. Main goal of the game is to fly with high speed, avoid obstacles and escaping pursuers.
For development I use Microsoft Visual Studio 2010. This prototype made with the Intel® Perceptual Computing SDK 2013 Beta3 and openFrameworks. For 3D object loading i use openFrameworks addon of x3DModelLoader. 3d object for level made in 3d modeling tool.