Intel® Perceptual Computing Showcase

The Catcher

Aditya Anwar T

This is a game where you control the Dustman to catch the throwing garbage and put it to a specific type of trash bins; But be careful don't catch something that you can not catch :) The game uses both gestures and face analysis. We develop this game beside for having fun but also to teach people to dispose trash in its place and help the environment.

Tools and Technology

  • Unity3d
  • Adobe Photoshop
  • Autodesk 3ds max.

Development Tools

  • MonoDevelop (C# & Javascript)