Intel® Perceptual Computing Showcase

The Generator

Fidel Thomet, Mayhua Loh

The Generator is a short science fiction adventure. As the Evil Overlord's right-hand minion, the player has to steal an artefact called "the Generator" from the opposing party. It is the player's choice to either sneak and leave the space station without being seen or to fight his way through to accomplish his mission as fast as possible. To achieve victory, the player has to navigate through the space station, solve various puzzles and master quicktime events to find the Generator and get back to his spaceship to return the artefact to his Overlord. The focus lies on creating a fun and entertaining experience for the players. Nevertheless, we are implementing different kinds of gestures for different situations (navigating, solving puzzles or reacting to quicktime events). We think our game could be a great way for people to discover the new and still kind of odd form of user interaction.

Tools and Technology

  • Unity
  • Sketch
  • Adobe Photoshop
  • Pixelmator
  • Paper by FiftyThree
  • Rhinoceros
  • Motion
  • Final Cut Pro
  • GarageBand

Development Tools

  • Sublime Text 2
  • GitHub