英特尔开发人员专区文章

23-11月-2015
12:17 下午 PST
如何用英特尔® 实感™ 软件开发套件开发面向 Windows* 10 台式机的应用
作者:Bryan B. (Intel)张贴日期:11/23/20150
This guide will get you up and running quickly with the Intel® RealSense™ SDK on your Windows 10 equipped computer. If you are new to the Intel RealSense SDK and are working with a computer running Windows 10, this material will give you a head start on creating Intel RealSense applications for d...
23-11月-2015
11:35 上午 PST
英特尔® 实感™ 摄像头 (F200) 应用如何实现最佳用户体验
作者:管理张贴日期:11/23/20150
Learn best practices for developing a NUI app for the F200 camera using the Intel® RealSense™ SDK with these short videos from members of Intel's Perceptual Computing Group. 英特尔® 实感™ 摄像头 (F200) 应用最佳用户体验实践
20-11月-2015
3:51 下午 PST
设备使用现状: 开发人员在 2016 年及未来面临的机遇
作者:管理张贴日期:11/20/20150
This article explores the results of a study titled "Current Usages: A Global Perspective" by Dr. Daria Loi. The study explored which devices are people’s favorites, which they use most often and for what, and what they wish devices could do better. The article discusses the study’s findings in d...
10-11月-2015
2:01 下午 PST
探索英特尔® 实感™ SDK 和 Oculus Rift* DK2项目开发
作者:Bryan B. (Intel)张贴日期:11/10/20150
This article explores some of the technical details and challenges developers will encounter when integrating the Intel® RealSense™ SDK for Windows* and the Oculus Rift* head-mounted display (HMD). It includes an overview of the Oculus Rift* Development Kit 2 (DK2), a look at some of the issues y...
27-10月-2015
8:24 上午 PDT
使用支持 TouchDesigner* 的英特尔® 实感™ 摄像头: 第 1 部分
作者:Audri Phillips张贴日期:10/27/20150
TouchDesigner*, created by Derivative, is a popular platform/program used worldwide for interactivity and real-time animations during live performances as well as rendering 3D animation sequences, building mapping, installations and recently, VR work. This article is part 1 of a two-part article ...
22-10月-2015
11:48 上午 PDT
采用 JavaScript* 混合使用英特尔® 实感™ 摄像头与英特尔® Edison 开发板
作者:Aulia F.张贴日期:10/22/20150
采用 JavaScript* 混合使用英特尔® 实感™ 摄像头与英特尔® Edison 开发板 This article describes how to use JavaScript to read hand gestures from an Intel RealSense camera and send the data via a node.js server to the Intel® Edison board, which will trigger a buzzer and LED that are connected to it. Find out about require...
21-10月-2015
1:20 下午 PDT
英特尔® 实感™ 技术自然用户接口用户反馈(第 2 部分)
作者:Justin L.张贴日期:10/21/20150
英特尔 实感 技术自然用户接口用户反馈 Justin Link talks about Chronosapien Interactive's experience in natural user interface (NUI) development with Intel® RealSense™ technology. The article focuses on the importance of user feedback for hand movements and gestures. Part 2.
21-10月-2015
10:12 上午 PDT
英特尔® 实感™ SDK 背景分割特性
作者:Manuj Sabharwal (Intel)张贴日期:10/21/20150
英特尔实感技术背景移除 This article describes how to integrate Intel® RealSense™ SDK background segmentation (BGS) middleware into immersive collaboration applications. It outlines the expected behaviors and performance expectations under a variety of scenarios and presents some limitations that developers ...
15-10月-2015
2:17 下午 PDT
采用英特尔® 实感™ 3D 摄像头和英特尔® Edison 的 3D 人体全身扫描系统: 我们如何做到的
作者:Konstantin Popov张贴日期:10/15/20150
采用英特尔® 实感™ 3D 摄像头 At IDF 2015, Cappasity demonstrated a prototype 3D full-body scanner using Intel® RealSense™ cameras connected to Intel® NUC computers, and with a rotating platform controlled via an Intel® Edison board. In this article, Konstantin Popov explains the system in detail.
08-10月-2015
11:19 上午 PDT
Microsoft DirectX* 12 中资源绑定的性能考虑因素
作者:管理张贴日期:10/08/20150
Wolfgang Engel, CEO of Confetti, describes how to pick different resource binding mechanisms to run an application efficiently on specific Intel’s GPUs, folowing the release of Windows* 10 and the 6th generation Intel® Core™ processor family (code-name Skylake). Microsoft DirectX* 12
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