Hey everyone, chip here with Sixense Studios.
This week our team made a ton of progress on our game Kiwi Catapult Revenge. In their posts, the judges made some suggestions that the projects we are undertaking are ambitious and are perhaps a bit more than what can be accomplished in seven weeks. We have to agree that none of the teams are taking the easy way out, and we feel that because everyone is taking on such lofty goals it will only spur on more creativity from the entire group of competitors.
Good morning and thanks for popping in to our cozy little corner of the blogosphere, it's week two of the Ultimate Coder: Going Perceptual Challenge and I'm here to give you the low-down on what we've been up to!
I've just made a warm pot of tea and have managed to find a single perfectly formed biscuit in the tin (Rob's brutish foraging has left most of them in pieces, what a crime!) but I've got what I need to get comfortable and reveal all…
Well, this is the first week of coding for the Perceptual Computing challenge, and I thought it might be interesting for you to know how I'm approaching developing the application, what I see the challenges as being, and any roadblocks that I hit on the way. I must say, up front, that this is going to be a long post precisely because there's so much to put in here. I'll be rambling on about decisions I make, and I'll even post some code in for you to have a look at if you're interested.
So what does Lee have in store for you this week? You may wonder, and you won't have to wonder for long as I have provided a nice big video for those who don't have the stomach for the reams of text to follow.
The Promised Meat
We are thrilled to have been invited to participate in Intel’s Going Perceptual: Ultimate Coder Challenge! What an amazing opportunity to work and collaborate with such talented groups, and with such cutting-edge technology. We are very eager to see what all of these talented teams can create.
Hello all and welcome to our very first Ultimate Coder: Going Perceptual blogpost!
I thought we'd use this opportunity to introduce ourselves and tell you about what we will be doing with the Perceptual Computing platform and where we're coming from with our ideas:
Who are Simian Squared?