技术文章

Do-it-yourself Game Task Scheduling

Intel® Threading Building Blocks (Intel® TBB) is used to efficiently spread work over threads. Nulstein, as described in this article, is a simple and memory effective method for implementing task scheduling that can be adapted to most game platforms.
  • 开发人员
  • 游戏开发
  • Intel® Threading Building Blocks
  • nulstein
  • 游戏开发
  • 图形
  • Intel® Parallel Inspector – поиск ошибок доступа к памяти

    В статье дается обзор инструмента для диагностики ошибок доступа к памяти Intel Parallel Inspector, являющегося частью пакета продуктов для разработки многопоточных приложений Intel Parallel Studio.
  • 英特尔® Parallel Studio
  • параллельное программирование
  • 并行计算
  • 2009英特尔中国大学峰会

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    2009英特尔中国大学峰会 | 2009年8月24-25日 | 中国北海

    以“携手教育 共创明天”为主题的“2009 英特尔中国大学峰会”(Intel China Education Forum, ICAF)在风景秀丽的广西北海市成功举办。来自全国100多所高校的教授学者、教育部领导、英特尔全球及中国高层、技术专家和学生代表参加了为期两天的主题研讨。峰会全面分享英特尔最新的技术创新和产业趋势,集中展示英特尔高等教育合作项目成果,探讨今后产学研结合的发展方向。产业界和学术界就中国前沿技术自主创新、高等教育人才培养等进行了广泛的交流,共同致力于创建良好的产学研生态系统。

  • 教授
  • 学生
  • Hot and Safe: a Beginner's Guide to Multithreaded Libraries

    by Steve Lewin-Berlin

    Most of the discussion of multithreading that emerges from Cilk Arts is focused on creating multithreaded applications. I want to take a different tack today, and survey a variety of strategies for creating multithreaded libraries. Note that these challenges and strategies are not specific to Cilk++, but are important considerations for any parallel programming model.

     

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  • Multicore-enabling Discrete Hedging in QuantLib

    by Yuxiong He

    As an example of multicore-enabling a performance-sensitive application, we decided to convert the Discrete Hedging example to a parallel Cilk++ program (that is, to "Cilkify" the example) and increase performance on multicore systems from the popular computational finance library QuantLib. We chose DiscreteHedging.cpp, an example of using the QuantLib Monte Carlo framework.
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