Game Engine Tasking Sample now live

The Intel Gaming and Graphics Samples team has just published another sample to coincide with one of our presentations

As part of our sponsored sessions, we had a presentation on using Intel Threading Building Blocks called Game Engine Tasking. It uses the concept of a task as found in TBB to enable better, more transparent scaling across available cores.

The sample is available here.

The sample whitepaper is available here.

Once everyone returns from GDC you can expect that we will update the download page with the presentation slides.

We hope this is a useful sample and look forward to hearing from the community in the comments or on a forum thread.

Peace, out.