Teaching Parallelism at SIGCSE 2011- See the booth demo videos, session talks, and professor interviews!

The Intel Academic Community had a fantastic time engaging with computer science educators at SIGCSE 2011!



At SIGCSE, the Academic Community shared methodologies of teaching parallel programming to educators, including:

- Game development, presented by ASU Polytechnic Campus: Use game demos to integrate parallel computing courses in undergraduate computing curriculum. Faculty can learn how to set up the software and hardware necessary to administer the game environment used for teaching parallel computing.
- Robotics, presented by ASU Ira A. Fulton Schools of Engineering: The ASU, Carl Hayden, and Intel Corporation Autobot (ACIA) robot uses the Intel® Atom™ processor and Intel multicore processors. The ACIA robot is equipped with four independent motors and eight sonar sensors, each of which is managed by a service, resulting in a complex multithreading application
- Biometric Facial Recognition, presented by North Carolina A&T State University: Genetic algorithms require a large number of function evaluations to be successful. By using OpenMP, the evaluations can be separated among the available cores giving a vast increase to performance.
- Hands-on labs with the 32-core Intel® Manycore Testing Lab: engage students with hands-on manycore testing, demonstrate software scaling up to 32 cores/64 threads, and even conduct research to support parallelism and scalability in the classroom

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