Is it manadatory to initialize the pipeline and then access Creative gesture Camera as my default webcam because i am unable to do it?Can we use video capture technique of Unity with Intel SDK?
You can either use SDK Utility API (UtilCapture or UtilPipeline) or directly locate and create capture module object. Intel does not encourage using the video capture technique of Unity.
Thanks @Chuck,I am currently using UtilPipeline to initialize the SDK in Unity but unable to use UtilCapture.Is there any extra CS file that needs to be added to Plugin folder so that we can use UtilCapture?
I have worked out a way and seems working for me.I will be submitting my Protype in next few days.Thanks