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Graphics API Architecture Guide for Intel® Processor Graphics Gen11

上次更新时间:2019 年 3 月 18 日

Intel® Processor Graphics is a proprietary Intel® technology that provides graphics, compute, media, and display capabilities for many of Intel’s processor system-on-a-chip (SoC) products. This whitepaper focuses on the components of Gen11 architecture. For short hand, in this paper we may use the term Gen11 to refer to just those components. Processor products derived from Intel processor graphics Gen11 will be released in the near future.

Intel’s on-die integrated processor graphics architecture offers outstanding real time 3D rendering and media performance. In addition, its underlying compute architecture also offers general purpose compute capabilities that delivers up to a teraFLOP performance. The architecture of Intel processor graphics delivers a full complement of high-throughput floating-point and integer compute capabilities, a layered high bandwidth memory hierarchy, and deep integration with on-die CPUs and other on-die SoC devices. While Gen11 will typically ship with 64EUs, there may be different configurations.

  • Up to a teraFLOP performance
  • Coarse pixel shading (CPS)
  • Position only shading tile based rendering (PTBR)

THE INTEL® GAME DEVELOPER PROGRAM SWEEPSTAKES

发布时间:2019 年 3 月 15 日

The official rules for the Intel® Game Developer Program Sweepstakes

Intel® Open Image Denoise Library Saves Time, Boosts Quality

Intel has created a complete solution with a high-performance, open-source filter for images rendered with ray tracing. And it is available in beta.

Intel GPA 2018 R3 Release

Intel® Graphics Performance Analyzers (Intel® GPA) 2019 R1 Release Notes

发布时间:2019 年 3 月 14 日

This article contains the online version of the Release Notes for the Intel® Graphics Performance Analyzers (Intel® GPA). You'll find system...

Intel® Graphics Performance Analyzers 2019 R1 Release

上次更新时间:2019 年 3 月 14 日

Learn about the exciting new features included in the Intel® Graphics Performance Analyzers 2019 R1 Release

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Examples of Intel® Game Dev Boost Programs

上次更新时间:2019 年 3 月 12 日视频时长:1 分钟

Examples of Intel® Game Dev Boost co-marketing programs.

Intel® Game Dev Boost Overview

上次更新时间:2019 年 3 月 12 日视频时长:1 分钟

Overview of the Intel® Game Dev Boost program.

Build Lights Fast with the Power of 8th Generation Intel® Core™ i7 Processors and Unreal Swarm*

The success of games have a lot to do with how the lighting is handled in Unreal Engine*. One reason for for this is static light-mapping.Learn more..

借助第八代智能英特尔® 酷睿™ i7 处理器和 Unreal Swarm* 的强大性能快速构建光照

游戏的成功与 Unreal Engine* 如何处理光照密切相关,原因之一就是静态光映射。了解更多信息。

Candle in game SINNER

上次更新时间:2019 年 2 月 19 日

Candle in game SINNER

Xing the land beyond scene

Xing: The Land Beyond — the Remarkable Journey from Classroom to Steam*

发布时间:2019 年 2 月 8 日

Xing: The Land Beyond started out as a project in a level design class at college.

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Banner Saga 3: How a Small Team Created an Epic RPG Trilogy

发布时间:2019 年 2 月 8 日

The indie developer is on the verge of releasing its third huge game in six years.

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