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Article

Codebeispiele für die Erkennung von System-GPU, Batteriebetrieb und Windows* 8 Bildschirmtastatur in Unity*

Download the Intel® Toolkit from the Unity* Asset Store for code samples to help you display Windows native mode touch and touch feedback visuals, use the on-screen keyboard in Windows* 8 with Unity*, and find the device's current battery mode and its GPU type.
作者: ALEXEY K. (Intel) 最后更新时间: 2015/09/01 - 07:46
Article

Introduzione al Resource Binding in Microsoft DirectX* 12

In DirectX 12, Microsoft reduced resource overhead to improve application efficiency, cutting CPU usage by more than half. This decreases energy consumption and allows gamers a longer play time on mobile devices. Wolfgang Engel of Confetti describes the new resource binding mechanisms that developers will need for managing and tracking resources with DirectX 12.
作者: ALEXEY K. (Intel) 最后更新时间: 2015/09/01 - 08:16
Forum topic

Efficiently Use KNC Instructions on Unaligned Data

MIC requires strict 64Byte data alignment to utilize vpu, but why? I found Sparc also have such an requirement. But other multi-core CPU can handle unaligned data.

作者: Hao L. 最后更新时间: 2015/09/01 - 08:17
Responsive Landing Page

Documentation for Support for Intel® Cilk™ Plus

作者: Da W. (Intel) 最后更新时间: 2015/09/01 - 08:17
Article

Esempi di codice per rilevazione di GPU di sistema, Modalità batteria e tastiera a schermo di Windows* 8 in Unity*

Download the Intel® Toolkit from the Unity* Asset Store for code samples to help you display Windows native mode touch and touch feedback visuals, use the on-screen keyboard in Windows* 8 with Unity*, and find the device's current battery mode and its GPU type.
作者: ALEXEY K. (Intel) 最后更新时间: 2015/09/01 - 07:41
Forum topic

bug with open statement

I recently upgraded to VS2015 and IVF Composer 2016.  Since upgrading the Fortran compiler, the application I work with returns error code 30 on an OPEN statement.

作者: jvandeven 最后更新时间: 2015/09/01 - 08:19
Article

How to Find the Host ID for the Named-User License

The Named-user license for the Intel® Parallel Studio XE and Intel® System Studio products require that you provide host ID information for the host computer that you install the materials on. The host ID is a system-level identifier on supported platforms used to generate a license file with specific host ID information for use only on the specified host computer. Refer to the information below...
作者: Kevin Davis (Intel) 最后更新时间: 2015/09/01 - 08:25
Blog post

Cross-OS Mobilanwendungen mit Intel® INDE erstellen

Wenn Sie beginnen möchten und Cross-OS Mobilanwendungen mit Videoverarbeitung, Transcode, Spezieleffekten, usw., Funktionen in Ihren Anwendungen erstellen möchten, ist der beste Platz zum Beg

作者: ALEXEY K. (Intel) 最后更新时间: 2015/09/01 - 07:31
Article

Intel® RealSense™ Labs from IDF 2015

There are 6 labs including Microsoft* Visual Studio* 2013 solutions that cover the Intel RealSense F200 camera for 3D segmentation, various hand usages, face tracking and raw streams. There are also 3 labs for the Intel RealSense R200 camera covering enhanced photography, Scene Perception/AR, and raw streams. A Lab Guide with step by step instructions is also provided.
作者: Colleen Culbertson (Intel) 最后更新时间: 2015/09/01 - 08:28
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