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My Experiences at IDF 2015 as a Black Belt Developer: 3-D Printing

Another set of booths and activities that I found engaging were those that concerned 3-D printing.

作者: 最后更新时间: 2019/01/29 - 13:40
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How to make Virtual, Real - Using Unreal PBR Mat. System

Do you know what is Global Illumination? Physics Based Shader (Rendering)? Want to make more realistic experiences? Check some tips of how to get to the next level of graphics ;)
作者: Pedro Kayatt 最后更新时间: 2019/02/05 - 10:48
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