Article

Porting Advanced User Interfaces from iOS* To Windows 8*

This article discusses porting advanced user interface features from an iOS app to a Windows Store app.
作者: Miao W. (Intel) 最后更新时间: 2019/07/15 - 16:11
Article

Porting the User Interface from an iOS* Basic App to Windows* 8

This article shows you how to port the basic UI design of an application from iOS* to Windows 8 on devices with a variety of form-factors like tablets
作者: 最后更新时间: 2019/07/15 - 16:05
Article
Article

Case Study: Porting Stream to Android*

Objective
作者: 管理 最后更新时间: 2019/03/26 - 15:56
Article

BKMs: Gameloft and Intel Discuss Game Dev and Porting to Android

In this article, Gameloft and Intel discuss BKMs for game dev and porting. Gameloft provides a number of tips for enabling simultaneous development for mobile games on iOS* and Android platforms.
作者: steve-hughes (Intel) 最后更新时间: 2018/01/24 - 12:12
Article

World of Goo Stretches to Android* on x86

Introduction
作者: 最后更新时间: 2018/01/24 - 12:12
Article
Article

Beatbuddy, an Indie Game, Expands with New Technologies

Introduction

作者: 最后更新时间: 2018/05/29 - 09:28
Article

节奏小子,一款随新技术发展的独立制作游戏

简介

独立游戏开发公司如何与时俱进,不断拓展市场? 让我们了解一家多次获奖的独立游戏公司 Threaks —— 开发了《节奏小子 (BeatBuddy)》。 我们采访了该公司的联合首席执行官 Wolf Lang,以 了解他们如何驰骋游戏开发市场。

 从学生到负责独立项目

作者: 最后更新时间: 2018/05/30 - 07:40
Article

Beatbuddy, un juego independiente, se expande con nuevas tecnologías

Introducción

作者: 最后更新时间: 2018/05/30 - 07:40