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Eugen Systems* and Intel worked together so that Wargame: European Escalation looks and runs great on Intel® platforms. We used Intel® Graphics Performance Analyzers (Intel® GPA) to quickly find graphics bottlenecks and let engineers at both companies try out fixes in the game. After identifying the bottlenecks, Eugen Systems added level of detail (LOD) support to the vegetation and grass, and...
Implementing Touch and Sensors for Windows* 8 Desktop Games: Confetti Interactive’s experiences developing "Blackfoot Blade"The implementation for touch and sensors is new for many PC game vendors. Blackfoot Blade from Confetti Interactive* is a 3rd person helicopter game that takes advantage of the touch and sensor capabilities of Ultrabook™ PCs. This case study shares some interesting findings for what worked and didn’t work.
Calligra* Gemini's transformable user interface enables users of Words and Stage to move seamlessly between laptop and tablet mode on 2 in 1 devices.