过滤器

Article

Dynamic Volumetric Cloud Rendering for Games on Multi-Core Platforms

Most games render clouds with planar cloud textures mapping to the sky dome, which isn't visually convincing when approaching or passing through clouds. For a realistic experience in flying games, we describe a technique for dynamic volumetric clouds.
作者: Juanbin L. (Intel) 最后更新时间: 2018/08/30 - 10:47
Article

Intel® Quiet System Technology (Intel® QST) SDK Software License

IMPORTANT - READ BEFORE COPYING, INSTALLING OR USING
作者: 最后更新时间: 2019/01/30 - 11:30
Article

Intel® Quiet System Technology (Intel® QST) Software Development Kit

Introduction

作者: 最后更新时间: 2018/12/12 - 11:10
Article

About cross compiling

Summary related information how to cross compile projects using -32 and -m64
作者: 最后更新时间: 2018/05/25 - 15:30
Article

2008英特尔中国多核技术学术论坛

2008英特尔中国多核技术学术论坛 | 2008年8月28-29日 | 中国厦门
作者: Hai Shen (Intel) 最后更新时间: 2017/06/07 - 09:23
Article

Adding Parallelism Sample Code

This sample code goes with the "Optimize an Existing Program by Adding Parallelism" Guide.
作者: Shannon Cepeda (Blackbelt) 最后更新时间: 2017/06/07 - 09:10
Article

Intel® AVX C/C++ Intrinsics Emulation

This C/C++ header file can be used for AVX emulation on Intel CPUs/processors without h/w AVX support
作者: Max Locktyukhin (Intel) 最后更新时间: 2019/02/12 - 13:16
Article

Grass

Intel engineers are no longer directly supporting or updating this sample.  Please check on our forums for community support.

作者: 管理 最后更新时间: 2019/01/03 - 17:47
Article

A Tool for Listing the Intel® IPP Functions used by Your Application

AWK script to help you easily collect a list of Intel® IPP functions used by your application -- in order to help prioritize future development efforts.
作者: Jeffrey M. (Intel) 最后更新时间: 2018/05/25 - 15:30
Article

Demo: Advantage of Westmere Crypto Acceleration Engine

Purpose of this demo is to show an advantage of Westmere Crypto Acceleration Engine.
作者: 最后更新时间: 2019/02/04 - 15:08