At IDF 2013 in San Francisco last week, keynotes from Hermann Eul,
Artist & Producer Justin Lassen talks about being excite
Advanced Rendering Samples on Android* and Windows* demo presented by Arzhange Safdarzadeh.
Learn about Epic Games* Unreal Engine 4* and about why Epic has embraced open source.
Intel® Software Innovator and OpenGL* game developer Eskil Stenberg shows off his skills for live coding at the IDF2015 conference in San Francisco, CA. Eskil explains his process for using native
An introduction to the capabilities and work-flow of the Intel® Graphics Performance Analyzers (Intel® GPA) tool that enables game developers to tap the full performance potential of their gaming p
In January we brought the Intel® Buzz Workshop series to Montreal for the first time. Montreal in January? YES!
Intel wants to be the #1 technology partner for game developers. Design your game for Intel X86 Android* and Windows* platforms.