Article

Beatbuddy, an Indie Game, Expands with New Technologies

Introduction

作者: 最后更新时间: 2018/05/29 - 09:28
博客

Student Lecture Journal: Developing Android* Apps in 14 Weeks

When I was assigned to give a lecture on “Pengembangan Software Pendidikan” (Edu-Software Development) this semester for Chemistry Education Students, I was challenged.

作者: Aulia F. (Blackbelt) 最后更新时间: 2019/06/14 - 10:51
Article

节奏小子,一款随新技术发展的独立制作游戏

简介

独立游戏开发公司如何与时俱进,不断拓展市场? 让我们了解一家多次获奖的独立游戏公司 Threaks —— 开发了《节奏小子 (BeatBuddy)》。 我们采访了该公司的联合首席执行官 Wolf Lang,以 了解他们如何驰骋游戏开发市场。

 从学生到负责独立项目

作者: 最后更新时间: 2018/05/30 - 07:40
Article

Beatbuddy, un juego independiente, se expande con nuevas tecnologías

Introducción

作者: 最后更新时间: 2018/05/30 - 07:40
视频

Android* iConsole Micro and Console OS

Intel® Software Innovator Chris Price discusses “iConsole Micro and Console OS with Android,” featuring Intel® Compute Stick technology and Android for 2 in 1, PC and tablet devices.

作者: Gerald M. (Intel) 最后更新时间: 2019/03/10 - 23:30
Article

Finding BIOS Vulnerabilities with Symbolic Execution and Virtual Platforms

Intel’s Excite project uses a combination of symbolic execution, fuzzing, and concrete testing to find vulnerabilities in sensitive code.
作者: Engblom, Jakob (Intel) 最后更新时间: 2019/08/02 - 15:51