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Archived - Perceptual Drone Speech Recognition

With applications ranging from reconnaissance, warfare, photography and video, to hobbyist fun, there's no better time to learn how to program a drone. We'll see how to interact with and control the Parrot AR.Drone* 2.0 with a library written in C#. Using this as our basis we will add speech commands to control the drone using the Intel® RealSense™ SDK.
作者: Marco D.P. (Blackbelt) 最后更新时间: 2018/05/30 - 07:00
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Заархивировано - Управление дронами с помощью распознавания речи

With applications ranging from reconnaissance, warfare, photography and video, to hobbyist fun, there's no better time to learn how to program a drone. We'll see how to interact with and control the Parrot AR.Drone* 2.0 with a library written in C#. Using this as our basis we will add speech commands to control the drone using the Intel® RealSense™ SDK.
作者: ALEXEY K. (Intel) 最后更新时间: 2018/05/30 - 07:00
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ASTRO - The Robot solution for a Safer and more Productive Workplace

1. Robots and ASTRO
作者: Silviu-Tudor Serban 最后更新时间: 2019/06/23 - 18:50
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Develop and Port Windows* Mixed Reality UWP Applications in Unity* Software

The Microsoft* Store is open to VR apps. To gain access to this marketplace, you'll need to adhere to specific guidelines and develop using the Universal Windows* Platform (UWP), Microsoft*'s effort to create a new way to develop universal apps that run across a variety of devices. This article explores how to build UWP apps with Unity software, cover the simplest way to port VR software to UWP...
作者: Castedo, Alejandro 最后更新时间: 2018/09/10 - 14:45
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Code Sample: Lightmapping code for prefabs in Unity*

Attach this script as a component to any prefab you might want to lightmap. From the editor window inside Unity you can setup a scene with proper lighting and position your prefabs inside the scene as per your requirements.
作者: Castedo, Alejandro 最后更新时间: 2019/05/21 - 13:40
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在 Unity* 软件中开发和移植 Windows * 混合现实 UWP 应用

Microsoft* Store 对 VR 应用开放。若要访问该市场,您需要遵循特定指南,并使用通用 Windows *平台 (UWP) 进行开发,该平台由微软*提供,是一种开发适用于各种设备的通用应用的新方式。
作者: Castedo, Alejandro 最后更新时间: 2018/10/19 - 00:04