Article

Building OpenCV* 3.0-based embedded application using Intel® System Studio 2015

We describe how to use Intel® System Studio 2015 to build the OpenCV* 3.0-based embedded application on Intel platforms. In this paper, we have considered a sample code that is part of OpenCV, how to use different components of Intel® System Studio to build OpenCV sample code.
作者: 最后更新时间: 2018/12/13 - 14:10
Article

Benefits of Intel® Optimized Caffe* in comparison with BVLC Caffe*

Overview
作者: JON J K. (Intel) 最后更新时间: 2018/05/30 - 07:00
Article

A Closer Look at Object Detection, Recognition and Tracking

This paper provides guidance from the dictionary to appropriately define and discern the terms object detection, object recognition, and object tracking. We then explore some of the algorithms involved with each process to underpin these definitions.
作者: Grevelink, Evelyn (Intel) 最后更新时间: 2019/03/11 - 13:17
Article

深入了解对象检测、识别和跟踪

了解对象检测、对象识别和对象跟踪如何成为计算机视觉中的不同过程。同时探索各个过程所涉及的一些算法。
作者: Grevelink, Evelyn (Intel) 最后更新时间: 2019/03/11 - 13:17
Article

Transitioning from Intel® Movidius™ Neural Compute SDK to Intel® Distribution of OpenVINO™ toolkit

This article provides guidance for transitioning from the NCSDK to the Intel® Distribution of OpenVINO™ toolkit.
作者: Neal Smith (Intel) 最后更新时间: 2019/08/09 - 09:48
Article

Optimize Networks for the Intel® Neural Compute Stick 2 (Intel® NCS 2)

This document pertains to the OpenVINO™ toolkit and neural compute devices based on Intel® Movidius™ Myriad™ X.
作者: Neal Smith (Intel) 最后更新时间: 2019/04/18 - 12:51
Article

Raspberry Pi* 4 and Intel® Neural Compute Stick 2 Setup

This article will set up your Raspberry Pi* 4 Model B with Raspbian 10 and the tools needed to use the Intel® Neural Compute Stick 2
作者: Andrew Herrold (Intel) 最后更新时间: 2019/09/13 - 10:58
Article

Introduction to Developing and Optimizing Display Technology

Digital displays and signs are all around you. You may have seen them cropping up at shopping centers and doctors’ offices. From video walls, to AR fitting mirrors, to ordering menus, digital signs are pervasive and are becoming a part of everyday shopping experience.
作者: Joseph B. (Intel) 最后更新时间: 2019/10/08 - 18:20
Article

OpenVINO™ Toolkit Unreal* Integration

This paper shows how to use the OpenVINO™ toolkit library in an Unreal* project that allows developers to extend and customize this architecture.
作者: Rick Blacker (Intel) 最后更新时间: 2019/12/04 - 14:48
Article

ASTRO - The Robot solution for a Safer and more Productive Workplace

1. Robots and ASTRO
作者: Silviu-Tudor Serban 最后更新时间: 2019/12/09 - 12:20