Article

GPU-Quicksort in OpenCL 2.0: Nested Parallelism and Work-Group Scan Functions

Introduction A Brief History of Quicksort
作者: Robert I. (Intel) 最后更新时间: 2019/05/31 - 14:20
Article

Sierpiński Carpet in OpenCL* 2.0

We demonstrate how to create a Sierpinski Carpet in OpenCL* 2.0

作者: Robert I. (Intel) 最后更新时间: 2019/05/31 - 14:20
Article

GPU-Quicksort в OpenCL 2.0: вложенные параллельные вычисления и сканирование групп обработки

Введение Краткий курс истории алгоритма быстрой сортировки
作者: 最后更新时间: 2019/05/31 - 14:20
Article

OpenCL 2.0 中的 GPU-Quicksort: 嵌套并行性和工作组扫描函数

简介
作者: Robert I. (Intel) 最后更新时间: 2019/05/31 - 14:20
Article

SIMD fácil mediante envolturas

SIMD operations are widely used for 3D graphics applications. This tutorial provides new insights into SIMD by comparing SIMD lanes and CPU threads, and steps you through the process of creating a simple, straightforward SIMD implementation in your own code.
作者: 最后更新时间: 2019/03/09 - 12:48
博客

MICRO48-Tutorial on Intel® Processor Graphics: Architecture and Programming

In this tutorial, we will give an in-depth presentation of the architecture and micro-architecture of the media and graphics accelerator. We will explain the tradeoff between general purpose compute and hardware fixed functions. We will discuss the advantages and disadvantages of on-die integration. We will present the various programming models that are supported. We will present some...
作者: 最后更新时间: 2019/07/04 - 17:22
Article

An update to the integration of Intel® Media SDK and FFmpeg

Introduction
作者: Liu, Mark (Intel) 最后更新时间: 2019/07/03 - 20:00
Article

Explore Unity Technologies ML-Agents* Exclusively on Intel® Architecture

This article describes how to install and run Unity Technologies ML-Agents* in CPU-only environments.
作者: Bryan B. (Intel) 最后更新时间: 2019/07/05 - 18:54
Article

How to create video wall with Intel® Media SDK sample_multi_transcode

Show how to use Media SDK sample "sample_multi_transcode" to generate a video wall
作者: Jiandong Z. (Intel) 最后更新时间: 2019/08/20 - 11:11
Article

Cómo compartir superficies entre OpenCL™ y DirectX* 11 en Intel® Processor Graphics

Descargar PDF

作者: 最后更新时间: 2019/10/01 - 13:26