博客

Using Intel® HAXM for Developing Android* Wear and TV Apps

Android* has come a long way initially starting with phones, then tablets, Google TV*, Android Wear*, Android TV* (replaces Google TV), 

作者: Emani, Ashok (Intel) 最后更新时间: 2019/11/15 - 14:10
博客

A new book “Android Application Development for the Intel Platform” is available at Amazon and Apress

A new book “Android* Application Development for the Intel® Platform” is available for ordering  and downloading now at

作者: Tao Wang (Intel) 最后更新时间: 2019/11/15 - 14:10
博客
博客

Android Apps For The Intel Platform Learning Series: GUI Design For Android Apps Part 4-Graphic Interface And Touchscreen Input

So far, three chapters have been devoted to Android interface design. The application interface discussed so far is similar to a dialog interface.

作者: Tao Wang (Intel) 最后更新时间: 2019/11/15 - 14:10
博客

使用英特尔® HAXM 开发 Android* 可穿戴及电视应用

Android* 经历了很长的发展过程,并取得了长足的进步,从最初的手机,到后来的平板电脑、Google TV*、Android Wear*、Android TV*(取代 Google TV)和 Android Auto*。

作者: Emani, Ashok (Intel) 最后更新时间: 2019/11/15 - 14:10
博客

Intel® System Studio now with full support for the Android* system software developer

Intel® System Studio now adds full support for the Android* developer to its feature set.

作者: robert-mueller-albrecht (Blackbelt) 最后更新时间: 2019/11/15 - 14:10
博客

Android-多线程断点下载详解及源码下载

本项目完成的功能类似与迅雷等下载工具所实现的功能——实现多线程断点下载。 主要设计的技术有: 1、android中主线程与非主线程通信机制。 2、多线程的编程和管理。 3、android网络编程 4、自己设计实现设计模式-监听器模式 5、Activity、Service、数据库编程

作者: 最后更新时间: 2019/11/15 - 14:10
博客

Cómo usar Intel® HAXM para desarrollar aplicaciones de Android* Wear y Android* TV

Android* ha recorrido un largo camino, que comenzó con los teléfonos y continuó con las tabletas electrónicas, Google TV*, Android Wear*, Android TV* (reemplaza a Google TV) y Android Auto*.

作者: 最后更新时间: 2019/11/15 - 14:10
博客

GCC x86 Code Size Optimizations

      The time when programmers did their best to minimize an application code size have gone.

作者: Evgeny Stupachenko (Intel) 最后更新时间: 2019/11/15 - 14:10
博客

Will my Android App still run with ART instead of Dalvik?

 

With Android L, the virtual machine compiler will move to ART (Android RunTime) and only ART for 64 bit. So what do we know about ART vs Dalvik and what does it mean for App code?

作者: 最后更新时间: 2019/11/15 - 14:10