博客

Archived - Tips and Tricks for developing Apps with the Intel® RealSense™ SDK 2014 R1

The Intel® RealSense™ SDK has been discontinued. No ongoing support or updates will be available.

作者: 最后更新时间: 2018/05/29 - 09:32
博客

Archivado - Cómo trabajar con manos y gestos

Intel® RealSense™ SDK ha sido discontinuado. No habrá más actualizaciones ni continuará la asistencia.

作者: 最后更新时间: 2018/06/06 - 12:00
博客

Archived - RealSense Unity Toolkt and Unity 5. Unity 5 needs 64 bit DLLs

The Intel® RealSense™ SDK has been discontinued. No ongoing support or updates will be available.

作者: Rick Blacker (Intel) 最后更新时间: 2019/05/21 - 13:40
Article

Archived - Background Replacement Code Sample Using Intel® RealSense™ Technology

Create augmented selfies with a real-time “green screen” effect. This sample app demonstrates how to use the Intel® RealSense™ SDK's User Segmentation module to replace the screen background with a static image selected by the user.
作者: Bryan B. (Intel) 最后更新时间: 2018/05/30 - 07:08
Article

Archived - Intel® RealSense™ 3D Scanning Tips and Tricks

Tips and tricks for using the Intel® RealSense™ SDK and cameras for 3D scanning.
作者: 最后更新时间: 2019/01/16 - 17:00
Article

Archived - Tips and Tricks for Intel® RealSense™ Background Segmentation

Tips and Tricks when using Background Segmentation(BGS) with the Intel® RealSense™ SDK.
作者: 最后更新时间: 2018/05/30 - 07:00
博客

Archived - Why the Changes for JavaScript* with the Intel® RealSense™ SDK?

There is a bit of a shift on the most recent release (May, 2015) of the Intel RealSense SDK, and this blog explains why we are doing this for this release only.
作者: CaptGeek (Intel) 最后更新时间: 2018/05/30 - 07:08
Article

Archived - Game Development with Unity* and Intel® RealSense™ Camera

This detailed tutorial by Intel Black Belt and Innovator Gregor Biswanger walks the user step-by-step through setting up Unity 3D with Visual Studio and then creating a simple C# version of the game Pong.
作者: Biswanger, Gregor (Blackbelt) 最后更新时间: 2018/12/13 - 14:15
Article

已归档 - Unity* 和英特尔® 实感™ 摄像头助力游戏开发

This detailed tutorial by Intel Black Belt and Innovator Gregor Biswanger walks the user step-by-step through setting up Unity 3D with Visual Studio and then creating a simple C# version of the game Pong.
作者: Biswanger, Gregor (Blackbelt) 最后更新时间: 2018/05/30 - 07:08
Article

Заархивировано - Образец кода для замены фона с помощью технологии Intel® RealSense™

Create augmented selfies with a real-time “green screen” effect. This sample app demonstrates how to use the Intel® RealSense™ SDK's User Segmentation module to replace the screen background with a static image selected by the user.
作者: ALEXEY K. (Intel) 最后更新时间: 2018/05/30 - 07:00