博客

Calculating a Bearing Between Points in Location-Aware Apps

Earlier this week I wrote about how to calculate the distance between two points in a location-aware app.

作者: John M. (Intel) 最后更新时间: 2019/11/15 - 14:10
博客

The Ridiculous Tablet vs PC Debate

[Opinion: The Ridiculous Tablet vs. PC Debate that wasn't]

作者: 最后更新时间: 2019/11/15 - 14:10
博客

Opinion: Matt's Top 10 Tech & Gaming Predictions for 2014

Out with 2013 and in with 2014!!!

So here are my top ten (10) predictions for technology and gaming related things in the coming new year.  I can hardly wait!

作者: 最后更新时间: 2019/11/15 - 14:10
视频

Go Big or Go Home. Wireless Big Screen HD from Mobile Android* Devices

Imagine that in an instant you can take your Android* phone out of your pocket and use it to stream a presentation to a screen or projector while controlling via touchscreen.

作者: Xavier H. (Intel) 最后更新时间: 2019/11/15 - 14:10
视频

Project Anarchy Simple Physics for Android*

Havok's Project Anarchy has incorporated 2D components that al

作者: Gerald M. (Intel) 最后更新时间: 2019/11/15 - 14:10
视频

Project Anarchy: Optimized Water Shaders, Volumetric Light Shafts, & 3D Particle Lighting

Future versions of Project Anarchy will have many new features

作者: Gerald M. (Intel) 最后更新时间: 2019/11/15 - 14:10
视频

Adding Native x86 Support to Your Native Android* Applications Using the Command Line

It is easy it is to add support for x86 architecture to existing native Android applications. Adding support also has the potential of increased application performance.

作者: Gerald M. (Intel) 最后更新时间: 2019/11/15 - 14:10
博客

Introduction to Developing Multi-threaded Applications for Android* with Intel ® Threading Building Blocks

This blog is translated from an Intel blog in Russian posted  at habrahabr.ru.

作者: Tao Wang (Intel) 最后更新时间: 2019/11/15 - 14:10