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Intel Buzz Workshop

Intel wants to be the #1 technology partner for game developers. Design your game for Intel X86 Android* and Windows* platforms.

作者: 管理 最后更新时间: 2019/03/21 - 12:08
博客

NEW Graphics Driver 15.36.19.4170 posted for Haswell and Broadwell.

See the Release Notes for additional details.

The 15.36.19.4170 has been posted to Intel Download Center at the following direct links to the drivers:

作者: Coppock, Michael J (Intel) 最后更新时间: 2019/05/03 - 13:29
博客

See the world like a Terminator T-800: Augmented Reality with Oculus Rift*

The challenge
作者: Martin Förtsch (Blackbelt) 最后更新时间: 2019/05/09 - 22:40
Article

Archived - Platform Analyzer - Analyzing Healthy and not-so Healthy Applications

A case study using Intel® RealSense™ SDK and Intel® GPA Platform Analyzer to troubleshoot issues within an application.
作者: Seth S. (Intel) 最后更新时间: 2019/05/10 - 08:30
Article

Archived - Applying Intel® RealSense™ SDK Face Scans to a 3D Mesh

Learn how to use the Intel® RealSense™ SDK to scan and map a user’s face onto an existing 3D character model. The face mapping sample uses the 3D Scan module to scan the user's face and then map it onto an existing 3D head model. This technique does a "stone face" mapping that is not rigged or currently capable of animating. The code is written in C++ and uses DirectX*.
作者: 最后更新时间: 2018/12/13 - 14:15
Article

Windows 10* Features Every Game Developer Should Know

With UWP apps, Windows 10 ties together a wide variety of potential gaming platforms, with all platforms running variants of the same system and the apps delivered by the same store. Meanwhile, for other PC games, support provided for Steam* makes it even stronger than before. Whichever distribution works for your game, DirectX* 12 brings new life to games with significantly increased power.
作者: 最后更新时间: 2018/12/20 - 09:48
Article

Archived - Native Intel® RealSense™ SDK Image Copying in Unity*

Use this code sample to learn how to use a native Unity plug-in to increase performance of displaying Intel® RealSense™ SDK image data by bypassing the C# layers of the SDK. Image data is uploaded to the GPU directly through the graphics API.
作者: 最后更新时间: 2018/05/30 - 07:08
Article

Archived - Chat Heads with Intel® RealSense™ SDK Background Segmentation Boosts e-Sport Experience

The Chat Heads code sample implements an application that uses the background segmentation feature of the Intel® RealSense™ SDK, multiplayer networking, and media encode and decode to create an improved e-sport experience.
作者: 最后更新时间: 2018/12/13 - 13:56
Article

Возможности Windows 10*, о которых должны знать все разработчики игр

В Windows 10 реализован целый ряд новых и улучшенных возможностей. Кроме того, эта операционная система должна объединить широчайший диапазон игровых платформ с приложениями универсальной платформы Windows (UWP). Благодаря расширенной поддержке устройств-трансформеров можно использовать более естественные режимы взаимодействия. Поскольку все платформы работают под управлением вариантов одной и...
作者: 最后更新时间: 2018/12/20 - 09:48
Article

Заархивировано - Наложение изображения отсканированного лица на трехмерную модель в Intel® RealSense™ SDK

Выпуск комплекта Intel® RealSense™ SDK прекращен. Его поддержка и обновления более недоступны.

作者: 最后更新时间: 2018/12/13 - 14:15