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Case Study: Parallelizing a Recursive Problem with Intel® Threading Building Blocks

Intel worked closely with DreamWorks Animation engineers to improve the performance of a key rendering system library by up to 35X performance improvement in some cases.
作者: Louis F. (Intel) 最后更新时间: 2019/07/10 - 16:59
博客

My Experiences at IDF 2015 as a Black Belt Developer: 3-D Printing

Another set of booths and activities that I found engaging were those that concerned 3-D printing.

作者: 最后更新时间: 2019/01/29 - 13:40
博客

How to Reduce Your Data Center Footprint

Learn about innovative ways to address the rapidly increasing growth of Video streaming demands while reducing your data center footprint and costs.
作者: Gael H. (Blackbelt) 最后更新时间: 2019/07/04 - 10:50
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How Embree Delivers Uncompromising Photorealism

Rendering is a computationally demanding task, involving calculations for many millions of rays as they travel through the scene and interact with the materials on every surface..Corona Renderer uses Embree ray tracing kernels to carry out the intensive computations necessary in rendering.
作者: 管理 最后更新时间: 2019/08/02 - 17:30
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Cinema 4D* 中令人惊叹的体积效果第 2 部分: 喷发状等离子体云和块状云

本文将深入研究如何创建更为复杂的视觉,比如逼真的烈日和细节丰富的太阳。
作者: Potocnik, Marc 最后更新时间: 2019/08/02 - 17:32
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Painting with Light: A Technical Overview of Implementing HDR Support in Krita*

Krita is digital painting software with true HDR capability. Performance is enhanced through Intel® multithreading technology.
作者: 管理 最后更新时间: 2019/08/20 - 10:47
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轻松绘画:在 Krita* 中实施 HDR 支持技术概览

Krita 是一款具备真正 HDR 功能的数字绘画软件。借助英特尔® 多线程技术,该软件的性能得到了显著增强。
作者: 管理 最后更新时间: 2019/08/21 - 02:31