Article

Archived - RealPerspective: Head Tracking with Intel® RealSense™ Technology

RealPerspective is a code sample that utilizes Intel® RealSense™ technology to create a unique game experience in which the user can move their head around and have the game’s perspective correctly computed. Traditionally this has been done with a RGB camera or IR trackers, but with the Intel RealSense camera’s depth information, the developer is provided accurate face tracking without any...
作者: Yaz Khabiri (Intel) 最后更新时间: 2018/12/13 - 14:15
Article

Archived - Create a Virtual Joystick Using the Intel® RealSense™ SDK Hand Cursor Module

This article provides sample code and instructions for creating a virtual joystick app that incorporates the new Hand Cursor Module in the Intel® RealSense™ SDK and a third-party virtual joystick device driver called vJoy*. Build it yourself - everything you need is here!
作者: Bryan B. (Intel) 最后更新时间: 2018/12/13 - 14:15
Article

Archived - Mapping an Intel® RealSense™ SDK Face Scan to a 3D Head Model

This code sample allows the user to scan their face using a front-facing Intel® RealSense™ camera, project it onto a customizable head mesh, and apply post-processing effects on it. It’s an extension of a previous code sample titled Applying Intel® RealSense™ SDK Face Scans to a 3D Mesh by adding features and techniques to improve the quality of the final head result as well as provide a series...
作者: 最后更新时间: 2018/05/30 - 07:08
Article

Archived - Intel® RealSense™ SDK-Based Real-Time Face Tracking and Animation

Imagine playing a game where avatars display player facial motion in real time. Learn how to accomplish this using the latest Intel® RealSense™ SDK and a consumer-grade RGB-D camera. With code sample.
作者: Sheng G. (Intel) 最后更新时间: 2018/12/13 - 14:15