Article

Ocean Fog using Direct3D* 10

Introduction
作者: 最后更新时间: 2018/01/24 - 12:12
Article

Rendering grass with Instancing in DirectX* 10

Introduction

作者: 管理 最后更新时间: 2018/01/24 - 12:12
Article

Grass

Intel engineers are no longer directly supporting or updating this sample.  Please check on our forums for community support.

作者: 管理 最后更新时间: 2019/01/03 - 17:47
Article

GPU Detect

GPU Detect is a short graphics code sample demonstrates a way to detect the primary graphics hardware present in a system (including the 6th Generation Intel® Core™ processor family).
作者: 管理 最后更新时间: 2019/05/03 - 16:13
Article

Software Occlusion Culling

This article details an algorithm and associated sample code for software occlusion culling which is available for download. The technique divides scene objects into occluders and occludees and culls occludees based on a depth comparison with the occluders that are software rasterized to the depth buffer. The sample code uses frustum culling and is optimized with Streaming SIMD Extensions (SSE)...
作者: Kiefer Kuah (Intel) 最后更新时间: 2019/05/03 - 15:54
Article

Power Explorer

Today any review of a new processor whether it’s used in a desktop computer, a laptop, a tablet or a phone will contain lots of information about how efficient it is and the new technologies that have been used to achieve this performance. Operating system developers spend large amounts of time optimizing improve efficiency and extend battery life, but what can be done by someone who is designing...
作者: Leigh D. (Intel) 最后更新时间: 2019/05/03 - 14:39
Article

Conservative Morphological Anti-Aliasing (CMAA)

The conservative morphological anti-aliasing 2.0 (CMAA2) algorithm is a significant update of the original
作者: Filip Strugar (Intel) 最后更新时间: 2019/05/03 - 13:30
Article

Fast ISPC Texture Compressor - Update

This code sample extends our state of the art BC7 Texture compressor with high-quality ETC1 and ASTC compression to the fast ISPC texture compression.
作者: 最后更新时间: 2019/05/03 - 15:55
Article

Forward Clustered Shading

 

 

作者: 最后更新时间: 2019/05/03 - 13:39
Article

Sparse Procedural Volumetric Rendering

Download Source Code ZIPfile

作者: 最后更新时间: 2019/05/03 - 13:47