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PresentMon on GitHub

PresentMon is a tool to trace 

作者: Joshua Bancroft (Intel) 最后更新时间: 2018/04/04 - 13:36
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gpudetect on GitHub

This short sample demonstrates a way to detect the primary graphics hardware present in a system, and to initialize a game’s defaul

作者: Joshua Bancroft (Intel) 最后更新时间: 2018/06/03 - 09:20
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API without Secrets: Introduction to Vulkan on Github

Source code examples for "API without Secrets: Introduction to Vulkan" tutorial which can be found at:

作者: Joshua Bancroft (Intel) 最后更新时间: 2018/04/04 - 13:43
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Software Occlusion Culling Sample Application on GitHub

The technique used in this sample divides scene objects into occluders and occludees and culls occludees based on a depth comparison with the occluders that are software rasterized to the depth buf

作者: Joshua Bancroft (Intel) 最后更新时间: 2018/04/04 - 13:45
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Masked Occlusion Culling on GitHub

This code accompanies the research paper "Masked Soft

作者: Joshua Bancroft (Intel) 最后更新时间: 2018/04/04 - 13:47
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Adaptive Screen Space Ambient Occlusion (ASSAO) on GitHub

Demo solution is in /ASSAO.sln and requires Visual Studio 2015 to build

Pre-built demo binary is in /Projects/ASSAO/ASSAO.exe

作者: Joshua Bancroft (Intel) 最后更新时间: 2018/04/04 - 13:48
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MetricsGui on GitHub

This library provides ImGui controls for displaying performance metrics.

作者: Joshua Bancroft (Intel) 最后更新时间: 2018/04/04 - 13:52
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Fast ISPC Texture Compressor on GitHub

State of the art texture compression for BC6H, BC7, ETC1, ASTC and BC1/BC3. Uses 

作者: Joshua Bancroft (Intel) 最后更新时间: 2018/04/04 - 13:55
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ISPC DirectX Graphics Samples on GitHub

ISPC is the Intel SPMD Program Compiler that compiles C style com

作者: Joshua Bancroft (Intel) 最后更新时间: 2018/04/04 - 13:57
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CPU Capability Tester on GitHub

CPU Capability Tester project and source code on GameTechDev GitHub.

作者: Joshua Bancroft (Intel) 最后更新时间: 2018/04/04 - 13:58