过滤器

Article

Architecture of a Real-Time Ray-Tracer

Jacco Bikker, NHTV University of Applied Sciences, Breda, The Netherlands

作者: 最后更新时间: 2019/05/03 - 15:34
Article

Real-Time Deep Ocean Simulation on Multi-Threaded Architectures

Real-Time Deep Ocean Simulation on Multi-Threaded Architectures
作者: Adam Lake (Intel) 最后更新时间: 2019/05/03 - 16:02
Article

Threaded Cross-Platform Game Development

Parallel execution is key to achieving high performance gaming on modern processors, which are increasingly moving to multi-core.
作者: 最后更新时间: 2018/01/24 - 12:12
Article

Intel® AVX Realization Of IIR Filter For Complex Float Data

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作者: Igor Astakhov (Intel) 最后更新时间: 2018/09/28 - 12:30
Article

Intel® 64 Architecture Processor Topology Enumeration

Download Code Package: 20160519-cpuid_topo.tar.gz
作者: 最后更新时间: 2019/07/05 - 20:39
Article

Substring finder

Introduction
作者: 管理 最后更新时间: 2017/06/07 - 10:45
Article

Parallel for

Parallel seismic simulation that demonstrates use of parallel_for.

 

作者: 管理 最后更新时间: 2017/06/07 - 10:39
Article

Parallel while

Introduction

Example that uses parallel_while to do parallel preorder traversal of a sparse graph.

作者: 管理 最后更新时间: 2017/06/14 - 13:16
Article

Pipeline

Text filter that demonstrates class pipeline

text_filter.cpp Copyright 2005-2006 Intel Corporation. All Rights Reserved.

 

作者: 管理 最后更新时间: 2017/06/07 - 10:45
Article

Task - tree sum

Introduction
作者: 管理 最后更新时间: 2017/06/07 - 10:39