DirectX11 vs DX12 demo running on Surface Pro3 demo presented by David Cimini.
DirectX* 12 improves the CPU efficiency in frame rate unlocked mode which allows more power to be used for additional graphics performance.
Jeff Rous showcases the AVSM technique in Unreal Engine* 4 for the first time on a working title on DirectX*12.
An introduction to the capabilities and work-flow of the Intel® Graphics Performance Analyzers (Intel® GPA) tool that enables game developers to tap the full performance potential of their gaming p
Intel® GPA provides tools for graphics analysis and optimization that can help you make games and other graphics-intensive applications run even faster.
Alpha Support for DirectX* 12 Now Available in the Intel® Graphics Performance Analyzers R1 2016 Release
Intel® Graphics Performance Analyzers (Intel® GPA) R1 2016 release has alpha support for DirectX* 12. This video takes you through some of the features of that support.
This demo from GDC 2016 shows how you can optimize your Unity* Game with Intel® GPA by learning where the most time is being spent in your game and rendering techniques in Unity that will save you
英特尔® 图形性能分析器（英特尔® GPA）是进行图形分析和优化的工具，可帮助您让游戏及其他图形密集型应用更快速地运行。 此类工具支持基于最新一代智能英特尔酷睿™ 和英特尔凌动™ 处理器家族的平台，适用于面向 Windows、Android 或 Ubuntu* 操作系统开发的应用。
Intel wants to be the #1 technology partner for game developers. Design your game for Intel X86 Android* and Windows* platforms.