Article

Archived - Space Between* Plumbs Ocean Depths with Intel® RealSense™ Technology

Space Between highlights best practices and smart design using RealSense SDK gesture controls with Unity 3D to create an exciting and intuitive game experience.
作者: 管理 最后更新时间: 2018/05/30 - 07:40
Article

Archived - Facial, Gesture, and Voice Recognition Go Social with Finding BBB

Finding BBB* is an award-winning game created by TheBestSync. It combines the functionality of Intel® RealSense™ technology capabilities—including facial, voice, and gesture recognition—with Facebook* connectivity, personalization, player-created missions, and location-based services to deliver an innovative and intuitive user experience.
作者: 管理 最后更新时间: 2018/05/29 - 09:28
Article

Archived - Background Replacement Code Sample Using Intel® RealSense™ Technology

Create augmented selfies with a real-time “green screen” effect. This sample app demonstrates how to use the Intel® RealSense™ SDK's User Segmentation module to replace the screen background with a static image selected by the user.
作者: Bryan B. (Intel) 最后更新时间: 2018/05/30 - 07:08
Article

Archived - Tips and Tricks for Intel® RealSense™ Background Segmentation

Tips and Tricks when using Background Segmentation(BGS) with the Intel® RealSense™ SDK.
作者: 最后更新时间: 2018/05/30 - 07:00
Article

Intel® RealSense™ Power and Performance Tuning Tips

This article provides some tips for optimizing performance and power usage in applications developed using Intel® RealSense™ technology.
作者: 最后更新时间: 2019/05/10 - 08:30
Article

Archived - Game Development with Unity* and Intel® RealSense™ Camera

This detailed tutorial by Intel Black Belt and Innovator Gregor Biswanger walks the user step-by-step through setting up Unity 3D with Visual Studio and then creating a simple C# version of the game Pong.
作者: Biswanger, Gregor (Blackbelt) 最后更新时间: 2018/12/13 - 14:15
Article

Archived - Revving Up Space Astro Blaster* with Intel® RealSense™ Technology

Learn how the developers of Space Astro Blaster* created an immersive gesture-controlled gaming experience using Intel RealSense technology.
作者: 管理 最后更新时间: 2018/12/13 - 14:15
Article

Archived - Elevating Head of the Order* Gameplay with Gesture Control

Learn how Intel® Black Belt and Software Innovator Jacob Pennock and his team worked to enhance user experience for the Livid Interactive game Head of the Order by implementing improved gesture controls and 3D hand-tracking using the Intel® RealSense™ F200 camera and SDK.
作者: 管理 最后更新时间: 2018/05/29 - 09:20
Article

Virtual Archers Put Gesture to the Test with Longbow*

Jason Allen, creator of the archery-based game Longbow*, saw Intel® RealSense™ technology as a perfect opportunity to use hand and gesture tracking for the action of aiming and firing arrows. This article describes how he made it work.
作者: 管理 最后更新时间: 2018/05/30 - 07:08
Article

Archived - Clean’Move* Puts Intel® RealSense™ Technology into Sterile Environments

This case study describes how AFTER-MOUSE.COM incorporated Intel® RealSense™ Technology into the Clean’Move mouse driver. Clean'Move provides a gesture-based, no-touch PC interface that allows users to view and manipulate data while working in a sterile environment.
作者: 管理 最后更新时间: 2019/01/16 - 17:00