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Article

Architecture of a Real-Time Ray-Tracer

Jacco Bikker, NHTV University of Applied Sciences, Breda, The Netherlands

作者: 最后更新时间: 2019/05/03 - 15:34
博客

Why P scales as C*V^2*f is so obvious (pt 2)

THE GORY DETAILS

Let’s continue from where we left off last time. Let’s figure out the why of the equation,

P = C * V^2 * (a * f)

作者: 最后更新时间: 2019/05/09 - 22:55
Article

Reciprocal Collision Avoidance and Navigation for Video Games

Collision avoidance and navigation among virtual agents is an important component of modern video games. Recent developments in commodity hardware are allowing large numbers of virtual agents to be incorporated into game levels in increasing numbers
作者: Adam Lake (Intel) 最后更新时间: 2019/05/03 - 13:29
Article

OpenCL™ Runtimes for Intel® Processors

Obtain runtimes to execute OpenCL™ applications on Intel­® processors.
作者: MICHAEL C. (Intel) 最后更新时间: 2019/08/16 - 18:05
Article

Intel® Video Pro Analyzer - Features Quick Overview

Visit Intel® Video Pro Analyzer (Intel® VPA) site: software.intel.com/intel-video-pro-analyzer

作者: 最后更新时间: 2018/12/13 - 14:25
博客

Intel® Media Server Studio HEVC Codec Scores Fast Transcoding Title

Moscow State University (MSU) recently released its 2015 HEVC/H.265 Video Codec Comparison report with Intel® Media Server Studio’s HEVC codec showing significant competitive advantages in the Fast Transcoding category. For more details about these insights and other comparisons in the study, download the MSU 2015 HEVC/H.265 Video Codecs Comparison. (Both free and paid Pro versions are available.)
作者: Sally Sams (Intel) 最后更新时间: 2019/07/06 - 20:30
Article

Using Intel® Media Server Studio with OpenCL* Framework

Contents

ContentsAbout the Sample

作者: 最后更新时间: 2019/07/06 - 16:40
视频
Article
Article

Introduction to GEN Assembly

作者: Robert I. (Intel) 最后更新时间: 2019/05/17 - 12:00